Nfl Blitz

NFL Blitz
Genre(s)Sports
Developer(s)Midway Games, EA Sports
Publisher(s)Midway Games, EA Sports
Platform(s)Arcade, Nintendo 64, PlayStation, Game Boy Color, Microsoft Windows, Dreamcast, PlayStation 2, Xbox, GameCube, Game Boy Advance, PlayStation 3, Xbox 360
First releaseNFL Blitz
1997
Latest releaseNFL Blitz (2012)
2012
  1. Nfl Blitz Arcade
  2. Nfl Blitz 2000 Gold Edition
  3. Nfl Blitz Teams
  4. Nfl Blitz 2000
  5. Nfl Blitz
  • NFL Blitz was produced by Midway Games in 1997. Midway Games released 53 different machines in our database under this trade name, starting in 1972.
  • NFL Blitz: Special Edition is a fun online Nintendo 64 game that you can play here on Games HAHA. If you enjoyed this game and want to play similar fun games then make sure to play Madden NFL 07, Madden NFL 2004 or Madden NFL 2001 or just go to the Nintendo 64 games page.

The all-new HD version of NFL Blitz is now available via digital download on Xbox LIVE® Arcade for 1200 points and PLAYSTATION® Network for $14.99. A remarkable value, NFL Blitz features the arcade-style gameplay that made the original game a hit, but takes the experience to a whole new level with immersive online game modes in high-definition.

NFL Blitz is a series of American football themed video games originally released by Midway featuring National Football League (NFL) teams. It began as a 1997 arcade gameNFL Blitz Free download neat video for mac. that was ported to home consoles and spawned a series of sequels. Rather than being designed as a realistic interpretation of the sport of football, like Madden NFL or NFL 2K, the Blitz series was created as an over-the-top, exaggerated version of the sport, inspired by Midway's own NBA Jam Animatorsmooth animations on scroll backgrounds. basketball games.

In 2005, after losing the NFL license, Midway relaunched the Blitz series as Blitz: The League, depicting fictional players and teams in a fictional league with slightly more realistic (though still exaggerated) on-field play and a focus on the seedy behind-the-scenes lives of the players.

Following the dissolution of Midway, EA Sports acquired the rights to the Blitz name and relaunched the series on PlayStation Network and Xbox Live with a new entry in the series simply titled NFL Blitz. The game took the series back to the original style of Blitz, but removed the late hits due to input by the NFL.[1]

Gameplay[edit]

'It's our belief that this is like the Road Runner .. (NFL Blitz) is not what goes on when players are on the field. This is a cartoon. Still, next year, we will dial this back a little more. We're going to err on the side of conservatism.'[2]

—Gene Goldberg, then-NFL vice president of consumer products, in 2002

The Blitz titles largely follow standard American football rules as outlined by the NFL, but with key differences to encourage faster and more aggressive play. In the original games, seven players are on the field per side (as opposed to eleven). Not only were there fewer players, but positions were flexible at best. Wide receivers could be known to run the ball and sometimes pass, and defensive players were all crosses between pass rushers and defensive backs. 2002 saw an increase to eight players and NFL Blitz Pro (released in 2003) increased to the full eleven.

Unlike the NFL, pass interference is allowed, as are late hits, showboating and excessive celebrations. There are no timeouts, but the clock stops after every play. Extra point attempts are claimed to be automatic, but there are rare misses. Mac pro (mid 2010. Field goals and Two-point conversions are played out as usual. Quarters have been shortened to two minutes (default setting) with a faster running timer than real time; this includes overtime, which isn't sudden death. For most releases, a first down would mean players would have to go 30 yards, instead of ten. Plays such as 'Da Bomb' allowed for a quarterback to accurately throw the ball most of the length of the field at will and receivers could make impossible catches. On the other side, defensive players were able to leap up and swat (if not intercept) balls no other game could allow for or dive incredible lengths to make a stop.

From the beginning, one of the key changes in Blitz was the animations. Where other games had to keep normal tackling and stops, Blitz players were able to stop a play in a variety of unique ways. One of the most common was for a defensive player to grab his opponent and spin him around and fling him to the ground, sometimes giving them extra yards in the process. This violent and theatrical style allows the players to execute textbook professional wrestling moves such as the German suplex, elbow drop, and leg drop even after a tackle has been completed and the whistle blown.[3] In addition, the team with the lead often receives kick-offs deeper in its own territory and are more likely to fumble or throw interceptions to help level the gameplay and encourage closer games.

The NFL, however, made Midway tame most of the more violent or insane aspects of the game as the license progressed. Subsequent releases stripped down 'excessive celebrations' and late hits until the game was almost one of the sims to which it was originally opposed.[2] However, the game still retained its over-the-top aspects including censored profanity done in a comical manner. Raiden and Shinnok, characters from the Mortal Kombat series, a series also developed by Midway, were unlockable characters in some versions.

Development[edit]

The game was created by Midway Games and headed by lead artist, Sal DiVita and lead programmer, Mark Turmell.[4]

Nfl Blitz

The NFL paid little attention to the game's development until just before the launch. Upon watching a preview scrimmage by Turmell and DiVita, league representatives said they could not have the NFL associated with the game as it was then programmed. They said there was too much violence in the game and offered to refund Midway's license fee. Midway was eager to keep the NFL's endorsement of the game, so they compromised on some of the graphic violence and 'late hits' in the game.[3]

Games[edit]

Blitz

Beginning in 1997, Midway released a new entry in the series each year. However, after the commercial failure of the more simulation-oriented Blitz Pro, Midway did not release a Blitz in 2004 for the first time since the series began.

Nfl Blitz Arcade

After losing the NFL license to Electronic Arts, Midway brought back the original Blitz style play with 2005's Blitz: The League. The celebrations and the violent aspects returned and were ramped up to levels that the NFL never allowed. In place of real NFL teams are fictional teams such as the New York Nightmare and the Minnesota Reapers. Although no current NFL players were featured, retired players Lawrence Taylor and Bill Romanowski were hired to lend their voices to and help promote the game. The game contains a significant amount of explicit content not seen in other entries of the series, such as the use of anabolic steroids and 'juicing' injured players with what seems to be the equivalent of a cortisone shot. Blitz: The League also introduced an extensive story mode created with the help of one of the writers from ESPN's Playmakers. As a result of the mature themes in the title, The League is the first and only professional football franchise to ever receive the 'Mature' rating from the ESRB and was banned in Australia. A sequel, Blitz: The League II was released on PlayStation 3 and Xbox 360 on October 13, 2008.

After Midway's bankruptcy filing in 2009, EA Sports, publisher of the popular NFL simulation series Madden NFL and the exclusive holder of the NFL's video game rights, acquired the rights to the NFL Blitz intellectual property, and on October 19, 2011, EA Sports announced NFL Blitz' return via a story with Electronic Gaming Monthly and the release of an announcement trailer. EA Sports intended the new NFL Blitz to be an 'arcade' football experience, different from the simulation-oriented Madden series.[5] The result was the 2012 title simply called NFL Blitz.

Installments[edit]

Nfl Blitz
Titles in the NFL Blitz series
TitleReleasePlatforms
NFL Blitz1997, 1998Arcade, Game Boy Color, Microsoft Windows, Nintendo 64, PlayStation
NFL Blitz 991998Arcade
NFL Blitz 2000 (home port of Blitz 99)1999Dreamcast, Game Boy Color, Microsoft Windows, Nintendo 64, PlayStation
NFL Blitz 2000 Gold Edition1999Arcade
NFL Blitz 2001 (home port of Blitz 2000 Gold)2000Dreamcast, Game Boy Color, Nintendo 64, PlayStation
NFL Blitz Special Edition2001Nintendo 64
NFL Blitz 20-022001Game Boy Advance, GameCube, PlayStation 2, Xbox
NFL Blitz 20-032002Game Boy Advance, GameCube, PlayStation 2, Xbox
NFL Blitz Pro2003GameCube, PlayStation 2, Xbox
Blitz: The League2005PlayStation 2, PlayStation Portable, Xbox, Xbox 360
Blitz: The League II2008PlayStation 3, Xbox 360
NFL Blitz2012PlayStation 3, Xbox 360

Reception[edit]

Critical reception for Blitz: The League was mostly positive. Gamerankings.com gives the PlayStation 2 release a score of 75% and the Xbox release a score of 77%. GameSpot.com gave both PS2 and Xbox versions an 8.6/10.

See also[edit]

References[edit]

  1. ^'EA Sports Makes NFL Blitz Remake Official'. pastapadre.com. 2011-10-19. Retrieved 2012-09-18.
  2. ^ abKing, Brad (December 31, 2002). 'Video Game Hard Knocks Pain NFL'. Wired. Retrieved March 13, 2018.
  3. ^ abGordon, Aaron (6 November 2014). 'How in the Hell did NFL Blitz Ever Get Made?'. Vice. Retrieved 6 November 2014.
  4. ^https://www.youtube.com/watch?v=yR9rFD8ofAU
  5. ^http://www.egmnow.com/articles/news/hands-on-nfl-blitz/

External links[edit]

Nfl Blitz 2000 Gold Edition

  • NFL Blitz series at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=NFL_Blitz&oldid=1001480697'

OK, hang on, hang on, hang on. We know we said 'NFL Blitz' and 'remake' in the same sentence. We know we can't expect anyone to remain calm when we pull a stunt like that. But let's pump the brakes a bit. First we have to get some pesky context out of the way. On Tuesday morning, the NFL and 2K Games—makers of the cult favorite 'NFL 2K' series between 2000 and 2004—announced a new multi-year licensing partnership for the first time in over a decade in a half. What does this mean? On the most basic level, it means that for the first time in a longggg time, we are going to get an NFL game not developed by the good folks over at EA Sports.

Nfl Blitz Teams

There is one major caveat, however: Due to the NFL's exclusivity agreement with EA Sports, it stipulates that 2K Games may only develop 'non-simulation football game experiences' for the time being.

Nfl Blitz 2000

Initially this seems like bad news, conjuring PTSD flashbacks to interactive torture experiences like 'NFL Head Coach', but as Twitter helpfully pointed out (then picked up and ran with all the way to end zone despite everyone on the sideline screaming they were going the wrong way), it opens the door to something potentially even more exciting than a direct 'Madden' competitor: The revival of 'NFL Blitz'. OK, now you can freak out.

If the sight of the those flaming footballs doesn't bring a tear to your eye, then you clearly grew up amish. 'NFL Blitz' was developed and released by the now-defunct Midway Games in the late 90s and early aughts, before EA purchased the naming rights after Midway's collapse. EA Sports released an underwhelming remake under the 'NFL Blitz' moniker in 2012, removing the core tenant of the gameplay—late hits—at the NFL's behest, but that fact hasn't dampened the Blitz remake fever currently tearing across Twitter like a wildfire.

Nfl Blitz

So could we really be seeing the dawn of a blitzful, ahem, new era of football video games? That remains to be seen, but if 'NFL Blitz' doesn't pan out, maybe, just maybe we'll get the next best thing: A new 'NFL Street'. You're freaking out again, aren't you?